![]() RPGWatch: Were did the idea or inspiration for the game come from? Red Hook Studios: Thanks for the chance to talk about our project! Darkest Dungeon is an unconventional gothic roguelike that puts a heavy emphasis on the stress levels and emotional state of its heroes. Can you give a short description on your game company, and your game Darkest Dungeon? RPGWatch: Thank you for agreeing to the interview. I had the chance to ask a few questions from our community, and a few I asked myself. So to get more information on the game I asked for an interview, and they agreed. Uncover strange mysteries, and pit the heroes against an array of fearsome monsters with an innovative strategic turn-based combat system. You'll battle not only unimaginable foes, but stress, famine, disease, and the ever-encroaching dark. You will recruit, train, and lead a team of flawed heroes through twisted forests, forgotten warrens, ruined crypts and beyond. Uncompromising, unforgiving, and unconventional, we present a fresh take on the dungeon crawler that elevates the importance of sound tactics and a character's mental state over their gear. If your wondering why it's because the developers are promising something new.ĭon't believe me here is a brief description.ĭarkest Dungeon is a challenging gothic roguelike RPG about the psychological stresses of adventuring. ![]() The goal of the project was $75,000, but the game has managed to get over $250,000.īackers flocked to the kickstarter, and it was funded within twenty four hours. Darkest Dungeon is a new roguelike RPG from a new studio called Red Hook Studios.
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